Warhammer 40K Basilica

This personal project is based upon the architecture in Gamesworkshop's Warhammer 40K universe. While the project is still a work in progress these assets are complete enough to show.

The highpoly assets have been modeled using ZBrush and 3DS Max. Substance Painter (which I love) has been used for the texturing. The textured asset shots are out of UE4's content browser. More to come soon!